25 points - Victory
10 points - Control of starting landmass
15 points - Additional landmasses (five Chinese/French islands)
35 points - Seven eliminated AI civs
4 points - First to found city on island (the little one to the east)
7 points - Contacts by 3000 BC (America)
10 points - Contacts by 2000 BC (Rome, England)
6 points - Contacts by 1000 BC (Zulu, India)
18 points - Build ancient wonders from scratch (Great Library, Great Wall, Hanging Gardens)
25 points - Build 600-shield medieval wonders from scratch (all five)
6 points - Build 400-shield medieval wonders from scratch (Copernicus, Newton's)
2 points - Ancient Age wonder rushbuilt by Leader (Pyramids)
15 points - Fastest Space Launch (really, is anyone going to beat that? :)
--
178 points.
Competitive categories:
1325 BC - Contact all AIs on same landmass
290 AD - Control of All Cities on Continent
390 BC - Eliminate Any AI
290 BC - Three Luxuries Hooked Up
1790 BC - Capture (not raze) Enemy City
1250 AD - Promotion of Ship to Elite
210 AD - Complete exploration of starting landmass*
230 BC - Construct Fortified Position
1,585,000 - Population in 750 BC (actually 975 BC since that's the save I have)
14,300 - Territory in 750 BC (ditto)
14,724,000 - Population in 750 AD (actually 720 AD)
66,600 - Territory in 750 AD (ditto)
Never - Contact all AIs
Never - Fog Busted
Never - Pillage territory on another landmass
Well, it was a fun game. I know I'm not going to win the Epic scoring by not expanding off the starting island, but I just wasn't in the mood to devote that much time to the game.
And yes, it's possible to play Always War from Republic without ever seeing a glimmer of war weariness.